What is an active object? This post describes the key elements of this critical design pattern and provides concrete examples.
Concurrency is hard. Multithreaded code is hard. This post surveys common concurrency related bugs and outlines possible solutions.
Code reviews are a critical best practice in our never-ending battle to stop bugs.
Preventing software bugs from reaching our customers requires multiple layers of defense. This post explores seven layers of bug prevention.
Firmware designs typically handle asynchronous events. But what happens when those events take seconds or even minutes to respond? Download this article to learn more.